Senior game designer toronto job offers in on
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Level Design Director - Blight | Directeur •trice de la conc
Behaviour Interactive Toronto, ON
...design vision and structure for internal and external stakeholders. What we’re looking for: A seasoned Level Designer or Level Design Director with experience
2 days ago in Talent.comReport -
Level Designer Toronto (Canada) Ubisoft Entertainment Game...
new Gamecompanies Toronto, ON
As a level designer at Ubisoft Toronto, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact...
1 day ago in JobleadsReport -
Senior Ad Designer
new IGAMINGHUNT Toronto, ON
We are hiring three Senior Ad Designers to join the growing creative team – based in Mexico City, Toronto, and Chile respectively. Each role requires deep...
1 day ago in whatjobsReport -
Senior Ad Designer (Toronto)
Soft2Bet ON
...people and foster a culture that empowers you to do your best work. Is it a match? You’re in. We’re looking for a creative and detail-oriented Designer...
3 days ago in JobleadsReport -
Technical Director Level Design Toronto (Canada) Ubisoft...
new Gamecompanies Toronto, ON
...knowledge of game engines (e... Unity or Unreal) & their limitations, the Microsoft Office suite (especially Excel, PowerPoint, and Visio) and the Adobe Suite
1 day ago in TideriReport -
Senior Product Designer
Creative Niche Toronto, ON
...CA$100,000.00-CA$130,000.00 1 month ago Graphic Artist, Staples Promotional Products Richmond Hill, Ontario, Canada 1 week ago Senior Product Designer, Game
3 days ago in JobleadsReport -
Senior Ad Designer
IGAMINGHUNT Toronto, ON
We are hiring three Senior Ad Designers to join the growing creative team – based in Mexico City, Toronto, and Chile respectively. Each role requires deep...
11 days ago in TideriReport -
Senior AI Designer - Blight: Survival | Concepteur·trice AI...
new Behaviour Interactive Toronto, ON
...Senior AI Designer for the same project, with similar responsibilities and qualifications, to work on the French version of the game, ensuring the design
1 day ago in TideriReport -
Level Design Director - Blight
Behaviour Santiago Toronto, ON +1 Location
...and presentations focused on level design vision and structure for internal and external stakeholders. What we're looking for: A seasoned Level Designer
3 days ago in whatjobsReport -
Senior Experience Designer - Hit It Rich Austin, TX...
Zynga Toronto, ON
Senior Experience Designer. Hit It Rich Austin, TX; Chicago, IL; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through...
10 days ago in JobleadsReport -
Torn Banner is seeking a Senior Multiplayer Level Designer
Mapcore Downtown, Toronto, ON
Torn Banner is seeking a Senior Multiplayer Level Designer Torn Banner is seeking an absolutely phenomenal Senior Multiplayer Level Designer to help drive...
30+ days ago in JobleadsReport -
Level Design Director - Blight
new Behaviour Santiago Toronto, ON +1 Location
Middlesbrough, EN, Montreal, QC, Toronto, ON The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal...
1 day ago in TideriReport -
Level Design Director – Blight
Behaviour Interactive ON
...and gameplay flow, balancing combat, exploration and player choice. Ensure levels express the core themes of the game: tension, immersion, and co-op
3 days ago in JobleadsReport -
Senior AI Designer - Blight: Survival | Concepteur·trice AI...
Behaviour Interactive Toronto, ON
Join to apply for the Senior AI Designer. Blight: Survival | Concepteur·trice AI sénior·e. Blight: Survival role at Behaviour Interactive 3 weeks ago Be...
11 days ago in TideriReport -
Level Designer Toronto (Canada) Ubisoft Entertainment Game...
Gamecompanies Toronto, ON
As a level designer at Ubisoft Toronto, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact...
8 days ago in KitjobReport -
Level Design Director – Blight | MA-698
Behaviour Interactive Ontario, ON
...world-building and gameplay flow, balancing combat, exploration and player choice. Ensure levels express the core themes of the game: tension, immersion,
10 days ago in KitjobReport
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