8 gaming art director job offers in Québec, QC
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Lead Artist/Animator - Gaming
new Anime Universe Québec, QC +102 locations
Equity Partner. Location: Remote-first (global; align to Americas/EMEA/APAC time zones) Role: Lead Artist (2D/3D) – Gaming Commitment: 20h per week /...
13 h 34 minutes ago in Talent.comReport -
Lead Artist/Animator - Gaming - abitibi
new Anime Universe Québec, QC
Equity Partner. Location: Remote-first (global; align to Americas/EMEA/APAC time zones) Role: Lead Artist (2D/3D) – Gaming Commitment: 20h per week /...
1 day ago in Talent.comReport -
Lead Artist/Animator - Gaming - Anime Universe
new Anime Universe Québec, QC +101 locations
Equity Partner. Location: Remote-first (global; align to Americas/EMEA/APAC time zones) Role: Lead Artist (2D/3D) – Gaming Commitment: 20h per week /...
1 day ago in Talent.comReport -
Lead Artist/Animator - Gaming - sainte-luce
new Anime Universe Québec, QC +1 Location
Equity Partner. Location: Remote-first (global; align to Americas/EMEA/APAC time zones) Role: Lead Artist (2D/3D) – Gaming Commitment: 20h per week /...
1 day ago in Talent.comReport -
Director, HR
Lumentum Operations LLC Québec, QC
Director, HR page is loaded# Director, HRlocations: Canada. Ottawa (Bill Leathem) time type: Full timeposted on: Posted 2 Days Agojob requisition id...
3 days ago in LifeworQReport -
Animation Director - (Assassin's Creed project)
Ubisoft Québec, QC
Job Description As an Animation Director at Ubisoft Québec, you will define how characters, environments, and objects move within a cohesive and believable...
5 days ago in JobleadsReport -
Lead Artist/Animator - Gaming - québec city
new Anime Universe Québec, QC
Equity Partner. Location: Remote-first (global; align to Americas/EMEA/APAC time zones) Role: Lead Artist (2D/3D) – Gaming Commitment: 20h per week /...
1 day ago in Talent.comReport -
Animation Director - (Assassin's Creed project) (Quebec...
Ubisoft Québec, QC
Job DescriptionJob DescriptionJob Description As an Animation Director at Ubisoft Québec, you will define how characters, environments, and objects move...
5 days ago in KitjobReport
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